Usability Day
![]()
The World Usability Day event in Milan, Italy, which is also aimed at a non-specialised audience, will take place at the University of Bicocca in Milan on 14 November from 10am to 2pm. The aim is to share a design culture that puts people and usability at the centre of innovation.
In particular, the day will focus on two themes:
How prototypes can promote usability - with speakers Yaniv Steiner (software prototyping specialist), Daniele Galiffa (infovis designer and developer), Prof. Roberto Polillo (HCI and prototyping specialist) and Roberto Giolito (Advanced Design Manager at the FIAT Group) .
Integrating usability and creativity to achieve ‘pleasure of use’: with speakers Régine Debatty (we-make-money-not-art), Giovanni Padula (founder of CityO and Creativity Group Europe), Jan-Christoph Zoels (user experience designer and Experientia co-founder), Prof. Giorgio De Michelis (computer science) and Prof. Sebastiano Bagnara (cognitive psychology).
![]()
Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.
14.09 minutes in english – Lecture4: Rapid prototyping – lecture By Yaniv Steiner
(don’t be alarmed by the short intro in italian)
Move Slides with me with your left and right arrow keys (on your keyboard)
LINKS:
IDII
IUAV – Designs which create design
Bezalel – Academy of Art and Design, Jerusalem
Experientia – Experience design consultancy
Nastypixel – A prototyping sweatshop
Yaniv Steiner (thats me)
instantSOUP – Instant satisfaction potential useful objects
Floor It! is arcade car racing brought to life
SmartRetina – A lightfast gesture-tracking platform
Mossalibra – interactive game installation, operated solely by intuitive human gestures.
Artisima – Gesture-based interface
How to become a Hacker
![]()
The Usability Professionals’ Association (UPA) organises on 14 November 2006 its second global World Usability Day, with events in more than one hundred cities around the world.
The World Usability Day event in Rome, Italy, is organised by Michele Visciola, president of Experientia, the newest company of the FINSA Group.
Photos by Haraldur Már Unnarsson

November 16th, 2006 at 12:21 pm
Yaniv,
First – you are a great speaker and I enjoyed listening to this lecture (online).
Although I find your perception and approach to elctronic-education for designers revolutionary, I still see difficulty in bringing the creative designers which lack technological skills, to class like yours.
This field of design, or computing (or both…) still looks intimidating to a lot of the designers I know.
Keep prototyping…
November 17th, 2006 at 9:52 am
[...] My former colleague Yaniv Steiner, which whom I taught the wonderful course “Strangely Familiar” in Ivrea, gave a talk on prototyping in interaction design. Here you can find a podcast and the slides. [...]
December 11th, 2006 at 5:38 pm
[...] Per Yaniv Steiner l’interaction design è l’unione di design, tecnologia, scienze cognitive e arte, e usa diversi linguaggi e metodi per la realizzazione di un solo obiettivo: il prodotto. Per il “rapid prototyping” è importante: raccogliere i dati degli utenti, osservare e capire; rimanere in beta, invece che creare la versione beta e correggere i problemi e poi vendere il prodotto (es Vista vs Google); ma lasciare il prodotto “aperto” in modo da poter fare sempre e velocemente cambiamenti e aggiungere nuove applicazioni (per esempio, tra i suoi progetti, SmartRetina applicata a Mossalibra e catalogo interattivo di Artissima). Non dimentichiamo che Yaniv Steiner è anche un games developer (e anche a gamer, come specifica subito nella presentazione del suo background), e nel mondo dei giochi l’usabilità è così importante che ha un nome tutto suo gameplay. Le slide e l’intero intervento di Yaniv Steiner le trovate sul suo blog. [...]