BIP 2006 - building interactive playgrounds

BIP is a festival for interaction design Projects for public spaces and events.
BIP happens inside an electronic music festival,Elettrowave.
Nightlife, extreme characters, clubbing freaks, a young, unrespectful and challenging audience. You know what we are talking about, don’t you?
The call for works launched for BIP - BUILDING INTERACTIVE PLAYGROUNDS ended on March 10th, receiving a great [...]

Homebrew Wii

Workshop / Interaction Design Venice

During one intensive week students built their own Wii remote & designed original Wii mini-games, learning a bit of electronics, rapid prototyping and game interaction design in the process. See how they did it and build your own!

The workshop was held at Interaction Design Venice, a department of IUAV, where Yaniv [...]

Floor It!

What is it?
Floor It! is arcade car racing brought to life. The radio-controlled cars sense and react to arcade inspired course conditions like oil slicks, turbo power-ups, water hazards, and more. The Floor It! race cars are controlled through a realistic free floating steering wheel. There are two compartments in the steering wheel, one which [...]

Neighbourhood Satellites

Going around and measuring the levels of air pollution in your city seems to me an exciting thing to do. However, not being a scientist, I wonder for how long those numbers will keep my attention and, even more important - how can that surveying endeavour become an engaging activity for a greater group of [...]

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