WE ARE CONNECTED

Interacting with the Internet of things Video By Marco Mion In the last 25 years the internet connected 3 billion people with profound implications on the world as we see it today. “the internet of things” is a term often used of describe the connectivity…

The Rise of Interaction Design Patents

Note: This article generally addresses practitioners and patent attorneys, yet can benefit inventors and interaction-design developers just the same. State of the Art It is hard to keep up with technology. Its progress is accelerating (see Moore’s Law; also see Kurzweil’s singularity concept[1]). As patent…

Style Wars

Style Wars is a two-player game that tests the player’s reaction and speed. The game is simple and only consists of a game unit with an integrated camera, speakers and a score-keeping system. The game functions as follows: The two players prepare for battle standing…

Drillr

Drillr is an art generator besed on Flickr activity about contemporary topics. Different pictures tags generate different behaviour of our painting machine. Prototype: painting machine We built a wooden structure to hold a syringe filled with coloured ink and we attached it to a drill,…

Face-Off!

What is the game/interaction? Face-Off is a collaborative game where two people must work together to keep the music going by dancing at the right time, within the right boundaries. The game was created using motion-tracking with Adobe Flash. How does it work? The game…

Crafting with current

The workshop is intended to provide students with skills in relation to Physical-Computing discipline , connecting the virtual information with physical ambient manipulation. The workshop will focus on exercising techniques, on hacking toys and on binding domestic electronics to massive digital “data pools”. At the…

Paper Lights

“Paper Lights” is an interactive system, enabling the creation of public exhibition-spaces where the public can interact and play with visuals over sections of large buildings Imagine yourself walking back home from work, you are in Milan, a city of great baroque cathedrals. At some…

Physical Interface design – Lugano

ABSTRACT: In this workshop we will be using “computer vision” and pattern-recognition software to control on-screen emulation of everyday devices, where students will be able to prototype a physical interface. The interface, realized as a controller for devices or services, will use pattern-recognition for implementations…